//#include "d_hashf.h"
//#include "HashTable.h"
//
//void main()
//{
//	HashTable<int,hFintID> hash(7, 0.5);
//	hash.insert(13);
//	if(hash.find(13))	cout << "13 is a go!" << endl;	else	cout << "Ohshits for 13 :(" << endl;
//	hash.insert(26);
//	if(hash.find(26))	cout << "26 is a go!" << endl;	else	cout << "Ohshits for 26 :(" << endl;
//	hash.insert(3);
//	if(hash.find(3))	cout << "3 is a go!" << endl;	else	cout << "Ohshits for 3 :(" << endl;
//	if(hash.find(17))	cout << "17 is a go!" << endl;	else	cout << "Ohshits for 17 :(" << endl;
//	if(hash.find(120))	cout << "120 is a go!" << endl;	else	cout << "Ohshits for 120 :(" << endl;
//	hash.insert(116);
//	if(hash.find(116))	cout << "116 is a go!" << endl;	else	cout << "Ohshits for 116 :(" << endl;
//	hash.erase(3);
//	if(hash.find(3))	cout << "3 is a go!" << endl;	else	cout << "Ohshits for 3 :(" << endl;
//	hash.printList();
//	HashTable<int,hFintID>::iterator itr;
//	for(itr = hash.begin(); itr != hash.end(); ++itr)
//		cout << "Bent!" << endl;
//
//	system("PAUSE");
//}